That looks good…
LucasArts is releasing, this Australian Spring, Force Commander, a Star Wars RTS. It looks particularly appealing because it uses a 3D engine (like Total Annihilation), and not sprites (like StarCraft), and actually requires a 3D accelerator (unlike Total Annihilation). It also allows perspective changing due to it being in 3D. I forecast a game in the not too distant future to be fully 3D – you can command from high, and zoom in down to the battlefield level – something like SimCity 3000, except in a warzone. And my prediction that 3D accelerators will become an essential part of any computer, like CD-ROM drives have, is coming true.